WYRD • DUEL POC

Read the spell. Shape the counter.

You 0 seals
Round 1
Opponent 0 seals
    You Opponent
    Opponent telegraph

    —

    Your move

    Some glyphs are hidden. Infer the threat before choosing a reaction.

    Your spell

    Choose glyphs

    0 / 7 Focus
    Build a 2–4 glyph spell.

    completes a spell · keeps it open · cannot follow

    Reaction to opponent

    Resolution
    1. Opponent spell is waiting.