WYRD • DUEL POC
Read the spell. Shape the counter.
You
0
seals
Round
1
Opponent
0
seals
Opponent telegraph
Your move
—
Some glyphs are hidden. Infer the threat before choosing a reaction.
Your spell
Choose glyphs
0 / 7 Focus
Build a 2–4 glyph spell.
completes a spell · keeps it open · cannot follow
Resolution
- Opponent spell is waiting.